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CANNES LIONS CYBER GOLD AWARD TO ABSOLUT MACHINES

June 19, 2008 07:47 GMT

Interactive music installations gave the world’s most prestigious advertising prize

Late last night, ABSOLUT and the ABSOLUT MACHINES campaign were awarded the gold prize at the 55th International Cannes Lions Advertising Festival. Of 2,700 entries in the Cyber Lions category, ABSOLUT MACHINES is the only Swedish entry that was awarded gold.

In the digital ABSOLUT MACHINES campaign, ABSOLUT explored what happens when technology meets creativity in art, music and design. In collaboration with some of the world’s most cutting-edge visionaries from the world of technology, two artificially creative, interactive and music-making machines were created, with which the visitors could interact via the web site absolutmachines.com.

– All of us who have been involved in this project are very happy with the gold. Artificial intelligence is fascinating, and ABSOLUT MACHINES has been a groundbreaking collaboration between art and technology, where interactivity and creativity have been important corner stones, says Karl-Johan Bogefors, Global Director, PR and Events at ABSOLUT.

Great Works was the main agency responsible for the conceptual lead and Frankenstein was in charge of the art direction. Jung was globally responsible for PR.

ABSOLUT MACHINES was launched in early 2008, aiming to explore the intersection between technology, creativity and art. To facilitate this, ABSOLUT turned to two of the world’s leading visionaries in technology – Sweden’s Teenage Engineering, as well as Dan Paluska and Jeff Lieberman, both with a background from MIT in Boston. Each team was asked to create an artificially creative machine to answer the question: Can machines be creative? Teenage Engineering created ABSOLUT CHOIR, a robotic choir with 22 singing characters. Paluska and Lieberman matched this by developing ABSOLUT QUARTET, an automated electro-mechanic sculpture, consisting of a gigantic marimba played by balls shot from a robotic cannon, wine glasses played by robotic fingers and an array of robotic percussive instruments.

The machines were exhibited in Stockholm and New York between January 31 and April 27, 2008. The visitors could experience them live, and online users from around the world could interact with the machines at absolutmachines.com and create music in real time. The interaction with the machines was filmed and broadcast live on the Internet to a global audience.

– ABSOLUT MACHINES is a perfect example of how the Internet can be used for the creation of interactivity. The traditional boundaries between the media channels are erased when they all work together, says Ted Persson, creative director at Great Works and Cyber Lions jury member.

Videos of the machines have been viewed more than 400,000 times at YouTube.com. The international press, such as Science Magazine, Dazed & Confused and Tokion, has run stories on the campaign. Creativity Online named ABSOLUT MACHINES the best global advertising campaign in March, and in April, ABSOLUT MACHINES won a silver egg award in Swedish advertising contest Guldägget.

– ABSOLUT have been working on various forms of creativity for a long time. It is in the walls at ABSOLUT, and as a creative agency, it is very exciting to work with a client that has so much understanding for ideas and concepts that are different, says Ted Persson.

See also the absolutmachines.com web site.

 

 

For further information, please contact:

Karl-Johan Bogefors, Global Director, PR and Events, V&S Absolut Spirits

Phone: +46 73 274 65 73, E-mail:

Ted Persson, Creative Director, Great Works

Phone: +46 70,992 26 32, E-mail:


Agencies and credits

Client:

Ulrika Lövdahl, Manager, Global Integrated Projects

Karl-Johan Bogefors, Global Director, PR and Events

Kristina Hagbard, Manager, International PR

Jesper Andreasson, Manager, Advertising

Patric Blixt, Director, Global New Media

 

Agencies:

Conceptual Lead: Great Works

Jung, Frankenstein, TBWA Paris/New York, Knock, Noise Marketing, Teenage Engineering, Jeff and Dan, Seeknear

 

Account Direction:

Magnus Wålsten

 

Planning:

Saher Sidhom, Mikael Zetterberg

Joe Konietzko (TBWA New York)

 

Project Management:

Charlotta Rydholm

Kaj Bouic

Christelle Delarue (TBWA Paris)

Cilla Winbladh (Frankenstein)

 

Production Management:

Linn Tornérhielm

Jocke Wissing

 

Creative Direction:

Ted Persson

Mathias Päres

Pontus Frankenstein (Frankenstein)

 

Art Direction:

Mathias Päres

Pontus Frankenstein (Frankenstein)

 

Design:

Pontus Frankenstein

Fredrik Karlsson

 

Photo:

Erik Hagman

Sesse Lind

 

Production:

Fredrik Karlsson

David Andersson

Ola Löfgren

Fredrik Hansson (Seeknear)

Fredrik Emanuelsson (Seeknear)

Joakim Zaar (Seeknear)

 

Technical Direction:

Micke Emtinger

 

Machine Creation:

Dan Paluska (Plebian Design)

Jeff Liebermann (Plebian Design)

Jesper Kouthoofd (Teenage Engineering)

David Eriksson (Teenage Engineering)

Björn Sjölén (Teenage Engineering)

Jens Rudberg (Teenage Engineering)

 

PR Consultants:

Jonas Sevenius (Jung)

Niklas Kahlmann (Jung)

Christian Åkerhielm (Jung)

Fredrik Skärheden (Jung)

Rosen Guggenheimer (Jung)

Henrik Hallberg (Jung)

Claes Boden (Jung)

Zoe Leonora Turnbull (Noise Marketing)

Joanna Garland (Noise Marketing)

 

Event Team:

Therese Engström (Knock)

Jonny Jansson (Knock)

Michael Stoll (Knock)